Short films that show how a product, an algorithm or a piece of software works. Every frame is drawn live in your browser, so you can pause anywhere, scrub back, drag the 3D views, point at things for details, and in some chapters take the controls yourself.
Want one for your product? heliosvisual.com
One pull request, followed through Holmes: it reads the change and its ticket, sends an agent through the preview build in a real browser, checks its findings before trusting them, and reports back with everything a developer needs to fix the bug. Two chapters hand you the controls.
Open the full film, with its chapters →One press line, three cameras that were already on the wall, and the video AI that turns their pixels into a running line, a slow cycle, a micro-stop or a jam, live. Eleven short chapters: what goes wrong today, what a camera sees, how the AI finds and follows every pallet, why a jam is busy going nowhere, and how the line gets held before the pile grows. Four of them hand you the controls.
Watch →One law firm, four versions of its hourly rate, and the context layer that turns them into one approved answer in every AI tool. Nine short chapters: what goes wrong today, how sources connect, how changes get approved, why a graph needs fewer tokens than a pile of documents, and one chapter where you ask the firm a question yourself.
Watch →Ensure safety and quality with real-time monitoring, automated alerts and comprehensive analytics.
Watch →The workflow for “pay a bill in Doccle”, drawn as a metro map instead of code. Follow one Telenet invoice down the happy flow, then down every edge case and error the developers handled, and see which tracks can be built next.
Watch →Jonas signs up for Doccle on his phone, connects the companies he deals with, and from then on their invoices, statements and policies arrive in one place. Seven short chapters, from a pile of paper to a tidy inbox.
Watch →A ball on a wavy loss surface, moved by one rule: step against the gradient. Eight short chapters on what the gradient is, how big a step to take, and why the bottom you find depends on where you start, with one chapter where you take the controls.
Watch →A line moves down the plane, and behind it a front of parabolic arcs, the beach line, traces the edges of the diagram. Eight chapters on cells, parabolas, the beach line and the two kinds of event that change it.
Watch →Alice checks her orders, buys a chair, and the shop's manager runs a sales report. We follow each request from the browser to the server, into the database's tables, and back.
Watch →A 16:9 canvas with captions, a transport bar and chapters. Every chapter is a scene that paints itself as a function of time, using a small toolkit for shapes, text, charts, 2D worlds and 3D.
Watch →